Tag Archives: economy

Work In Progress: Campbell’s Basic Framework

Campbell’s Basic Framework is one of the new components coming in the May 1st release.  This art’s great, and I think the Elysians would enjoy using a double helix as a basic component of their technology. Malcolm Campbell, the craftsman … Continue reading

Posted in Blueprints, Items, Meg's Blog, Missions | Tagged , , , , , , , , , , , , , | 1 Comment

Blueprints, Storyline, and Optimal Game Design

Our Next Island game world was already live, although it was mostly empty, when I began developing missions and activities. So one unique challenge in designing for Next Island is to account for the current player base, as well as … Continue reading

Posted in Ancient Greece, Behind The Scenes, Blueprints, Meg's Blog | Tagged , , , , , , , , , , , , , , , , , , , | 4 Comments

Changes to the Tropical Shades

We’ve been having difficulty with the praetonium spawns in mined loot. Our brilliant programmers and platform coordinators are sorting it out, but just in case, we’ll be modifying the Tropical Shades blueprint with tomorrow’s patch. We will be keeping the … Continue reading

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Meg’s Blog: Economy For New Players

For new players, Arrival Alley will offer a microcosm of the economy. Malcolm Campbell will give players a blueprint for these Tropical Shades and show them how to use a crafting station. To create the sunglasses from this blueprint, though, … Continue reading

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How It’s Going At Next Island

After our last content release, intrepid Islanders went to Ancient Greece and unlocked both the Athenian Headscarf and the Athenian Tunic. (I checked these two items out myself, and I was thrilled to see them in live, even after seeing … Continue reading

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Thoughts on the Auction Hall Listings

With this week’s content release, our auction listings shot up to seven pages, several times what they’d been the day before. This is a real foundation for Next Island’s economy! There are currently 11 pages of listings, and 6 of … Continue reading

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Meg’s Blog: Broken Elysian Technology

Broken Elysian Technology is a new dropped item that will be found on Next Island after November 29th. From a story perspective, these are pieces of Elysian technology left over from accidents in time travel and dimensional travel. From a … Continue reading

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Blueprint Development

One of the most common questions players have when discussing the future of Next Island is about Next Island’s blueprints, since item crafting and customization is at the heart of Entropia gameplay. Our planet went live without blueprints and crafting … Continue reading

Posted in Behind The Scenes, Meg's Blog, NextIsland Progress | Tagged , , , , , , , , , | 3 Comments

Entropia Universe 12.0.0 Release Notes

1 Jun 2011 Finally, the day has come for us to release space into Entropia Universe! Mainly, these notes contain information about new space features, but also about current systems that have been changed and are affected by space. Space … Continue reading

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