Tag Archives: new players

Work In Progress: Campbell’s Basic Framework

Campbell’s Basic Framework is one of the new components coming in the May 1st release.  This art’s great, and I think the Elysians would enjoy using a double helix as a basic component of their technology. Malcolm Campbell, the craftsman … Continue reading

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How To Help

I’ve gotten some private messages and emails from Islanders asking how to help Next Island.  Thanks so much for the offer, guys. It really means a lot! You can help Next Island while playing, by connecting your Entropia Universe account … Continue reading

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Blueprints, Storyline, and Optimal Game Design

Our Next Island game world was already live, although it was mostly empty, when I began developing missions and activities. So one unique challenge in designing for Next Island is to account for the current player base, as well as … Continue reading

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Changes to the Tropical Shades

We’ve been having difficulty with the praetonium spawns in mined loot. Our brilliant programmers and platform coordinators are sorting it out, but just in case, we’ll be modifying the Tropical Shades blueprint with tomorrow’s patch. We will be keeping the … Continue reading

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Next Island Content Release Notes, EU 12.4.2

Next Island Content Release January 31, 2012 / EU 12.4.2 There’s so much new content in and around Crystal Center! This new content adds to the backstory released in November, and creates more activities in Crystal Center. New Spawnpoint for … Continue reading

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New Locations in Tomorrow’s Content Release

In tomorrow’s release, Crystal Center is being redone with new buildings, a more navigable layout, and some new functions. Here are some of the new locations: Arrival Alley – This starter zone includes new characters with new missions, rewarding with … Continue reading

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Meg’s Blog: Economy For New Players

For new players, Arrival Alley will offer a microcosm of the economy. Malcolm Campbell will give players a blueprint for these Tropical Shades and show them how to use a crafting station. To create the sunglasses from this blueprint, though, … Continue reading

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Work in Progress: Arrival Alley

January’s content release includes five tutorial missions — for six introductory characters if you count November’s Miranda — in Crystal Center. These island residents will help new arrivals learn to hunt, mine and craft, to uncover details on friend and … Continue reading

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Welcome To The Island, Promo Collective!

David Post, Next Island’s CEO, has recently brought on Promo Collective, a new digital marketing firm representing entertainment brands, to manage and promote Next Island’s social media presence and marketing. I’m looking forward to meeting all the new players Promo … Continue reading

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Meg’s Blog: Broken Elysian Technology

Broken Elysian Technology is a new dropped item that will be found on Next Island after November 29th. From a story perspective, these are pieces of Elysian technology left over from accidents in time travel and dimensional travel. From a … Continue reading

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